For educators

Money Mayhem in the classroom.

A standalone, single-period activity that turns abstract financial concepts into hands-on decision-making. Built with NZ teachers, ready to drop straight into your next lesson.

Order Money Mayhem Read the rules →
1 periodAges 9+2–6 per gameNZ curriculum aligned
Money Mayhem in the classroomClassroom photo placeholder

Financial literacy is decision-making — not theory.

Most lessons end at definitions: budget, interest, credit, opportunity cost. Money Mayhem closes the gap. Students step into a job, earn a salary, weigh real purchases, take risks, and live with the consequences — all in one class period.

Learning outcomes

What students walk away with.

Budgeting & saving

Plan income against expenses, build a buffer, and discover why a savings habit pays off when chaos strikes.

Risk & reward

Weigh probability against payoff. Practise tolerating uncertainty and recognising the cost of doing nothing.

Numeracy in context

Calculate income, expenses, and credit balances in a setting where the maths matters to the outcome.

Cause & consequence

Short-term choices, long-term outcomes. Students see how today’s spending shapes tomorrow’s options.

Financial vocabulary

Credit, debt, interest, insurance, opportunity cost — concepts they'll use for the rest of their lives.

Collaboration & turn-taking

Group play builds discussion, negotiation, and shared learning — financial literacy as a social skill.

In your lesson plan

Drops in clean.

No prep beyond opening the box. The game is timed for a standard NZ class period, splits naturally for group work, and packs back up in under five minutes.

45–60 min

Full game in one period

2–6

Players per game · scale to class size

9+

Intermediate & junior secondary

5 min

Pack-down time

What's in the Money Mayhem boxGame contents photo placeholder

What's in the box

  • Game board
  • Occupation cards
  • Player pieces
  • Expense, Spend or Save, Challenge, Loan & Occupation card decks
  • Play money
  • Dice

Classroom-ready

Runs as a standalone, single-period activity — no prep beyond opening the box. Setup instructions for whole-class play, in-play discussion prompts, and post-game debrief questions are all included, with differentiation that works across ages 9+.

100% sustainable

Built from recycled materials.

Money Mayhem is made from recycled 3D-printing filament and recycled wood — a natural fit for environmental science, technology, and product-design units, and an easy story for schools committed to sustainability.

From the classroom

What teachers and students say.

"An excellent concept — the students loved seeing how much money they’d made at the end! Engaged the whole way through."
Teacher · Te Nikau School
"Students were engaged and asking really good questions — recognising the value of money, expenses, loans and debit."
Teacher · Te Nikau School
"I saw my students learn how to value money, and they really enjoyed themselves doing it."
Teacher · Te Nikau School
"It kind of teaches you about adult life: how money comes and goes, and whether to save or spend."
Year 6 student
"I learned how credit works, and how careful you need to be with it."
Year 6 student
"I love how it teaches kids to spend money wisely — and to be their own CEO."
Year 6 student

Most students rated Money Mayhem 5 out of 5 when asked how likely they were to recommend it.

Bring it to your class.

Single games are $49.99 NZD. For classroom sets and bulk pricing, get in touch and we'll sort the right quantity for your roll.

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